Velocity
Velocity changes how you take knockback. Instead of a flat percentage, its main mode converts incoming knockback into sprint-reset attacks: each hit you land afterwards eats a chunk of the incoming motion until it’s gone.
Reduce
Abuses the vanilla attack slow down machanism to minimize your received velocity motion.
Buffer
Holds the knockback packet for a few ticks instead of applying it instantly.
- Delay till reduce: releases it only once you attack.
- Only active in air: buffers only while you are airborne.
- Duration: how long the packet is held before it gets applied anyway.
Jump
Automatically jumps while you take knockback, abusing a vanilla Minecraft mechanic that minimizes the knockback you receive.
Cancel
Drops the knockback packet entirely, for hits and explosions alike.
Ignore while burning
Pauses the velocity module while you are on fire, to avoid false triggers on burn knockback.